GAMES & PROJECTS

Systems. Worlds. Products.

Progression and economy on Skull and Bones. Full-project direction on BloodLoop. Post-payment gameplay for Slice. AI-native production at Syntari Studios, Inc. Different contexts, with a shared focus on how systems work and how teams build them.

THE NEXT CHAPTER

What are you building?

Director-level game design and product leadership, grounded in systems expertise and multidisciplinary delivery.

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