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Public credit

Crysis 3

AAA quality assurance at Crytek, establishing a production-grounded foundation for later design leadership.

MY ROLE
Quality Assurance Tester
STUDIO / ENGAGEMENT
Crytek logoCrytek
Project trailer from my original portfolioWatch on YouTube ↗

Where the career began

Crysis 3 was my first professional game project. I contributed as a Quality Assurance Tester at Crytek, beginning my career with the practical work of evaluating game behavior and communicating issues to development teams.

The foundation

My Publishing QA responsibilities covered bug tracking, documentation, cross-department issue triage, functionality, and release support. That experience established the habit of connecting a design intention with what a playable build actually does.

Project footage is shown for context. My contribution is described above; the footage was produced by its credited owner.