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Confidential game leadership

AAA co-development

Design direction across three AAA/co-development engagements, supported by a five-designer team and cross-studio training.

MY ROLE
Lead Designer
STUDIO / ENGAGEMENT
Virtuos logoSparx* logoVirtuos / Sparx*
ENGAGEMENT
May 2022 to August 2024
CONTEXT
Three confidential engagements

Direction from brief to delivery

I led design direction and quality across three confidential AAA/co-development engagements, from RFP and early concept through onboarding, client review, implementation, and delivery. My remit included gameplay feasibility, scope, production risk, and Unity/Unreal implementation review.

Team and studio capability

I managed three Senior Technical Game Designers and two Junior Designers, with responsibility for assignments, reviews, mentoring, and development planning. I also built reusable curriculum, workshops, and documentation, trained teams in Kuala Lumpur, and collaborated with China-based Virtuos studios.

Confidentiality

The three engagements are grouped here without naming protected titles or clients. The case describes my verified responsibilities, not undisclosed project content.