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Production systems

Air-Lock

Asset-validation and ingestion workflows designed around the handoff between external contributors and a game-production team.

MY ROLE
CEO / Product direction
STUDIO / ENGAGEMENT
Syntari Studios, Inc.
CONTEXT
Product development

The handoff is a design problem

An asset delivery is more than a file transfer. A production team needs to understand what arrived, whether it follows project rules, and what requires review before it enters the working project. Air-Lock addresses that boundary.

What I defined

I shaped the product direction for validation and ingestion, including file integrity, naming, metadata, technical constraints, AI disclosure, and production-readiness checks. The work translates studio handoff needs into a product workflow for contributors and reviewers.

A connected production workflow

Air-Lock forms part of the Syntari product direction alongside Genesis and project analysis. The emphasis is on useful checks and accountable review, not a promise that automation can replace every specialist judgment.